[][src]Enum amethyst_animation::MaterialPrimitive

pub enum MaterialPrimitive {
    Texture(Handle<Texture>),
    Offset((f32, f32)(f32, f32)),
}

Sampler primitive for Material animations Note that material can only ever be animated with Step, or a panic will occur.

Variants

Texture(Handle<Texture>)

Dynamically altering the texture rendered

Offset((f32, f32)(f32, f32))

Dynamically altering the section of the texture rendered.

Trait Implementations

impl PartialEq<MaterialPrimitive> for MaterialPrimitive[src]

impl Clone for MaterialPrimitive[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl From<Sprite> for MaterialPrimitive[src]

impl<'a> From<&'a Sprite> for MaterialPrimitive[src]

impl Debug for MaterialPrimitive[src]

impl InterpolationPrimitive for MaterialPrimitive[src]

Auto Trait Implementations

impl Send for MaterialPrimitive

impl Sync for MaterialPrimitive

Blanket Implementations

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> BorrowMut for T where
    T: ?Sized
[src]

impl<T, U> TryInto for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Same for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf for SP where
    SS: SubsetOf<SP>, 

impl<T> Resource for T where
    T: Any + Send + Sync

impl<T> Any for T where
    T: Any

impl<T> Event for T where
    T: Send + Sync + 'static, 

impl<T> Erased for T

impl<T> SetParameter for T

fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
    T: Parameter<Self>, 

Sets value as a parameter of self.